钢铁雄心4开局科技怎么全开

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精彩库游戏网 2016-09-15 16:06:00

    近期有很多的玩家们都想知道钢铁雄心4开局科技怎么全开?那么下面小编就将为大家带来钢铁雄心4开局科技全开完整代码及使用方法介绍,感兴趣的玩家们不妨和小编一起来看看吧!

钢铁雄心4开局科技怎么全开 1

    打开Hearts of Iron IV\history\countries下的某个国家,比如CHI,这个文件也可以单独复制出来做MOD

    把代码复制到

    oob = "CHI_1936"

    # Starting tech

    set_technology = { 下面即可

    代码如下:

    #infantry

    infantry_weapons = 1

    infantry_weapons1 = 1

    infantry_weapons2 = 1

    improved_infantry_weapons = 1

    improved_infantry_weapons_2 = 1

    infantry_at2 = 1

    infantry_at = 1

    advanced_infantry_weapons = 1

    advanced_infantry_weapons2 = 1

    paratroopers = 1

    paratroopers2 = 1

    paratroopers3 = 1

    marines = 1

    marines2 = 1

    marines3 = 1

    tech_mountaineers = 1

    tech_mountaineers2 = 1

    tech_mountaineers3 = 1

    night_vision = 1

    night_vision2 = 1

    support_weapons = 1

    support_weapons2 = 1

    support_weapons3 = 1

    support_weapons4 = 1

    motorised_infantry = 1

    motorized_rocket_unit = 1

    mechanised_infantry = 1

    mechanised_infantry2 = 1

    mechanised_infantry3 = 1

    #support

    tech_support = 1

    tech_engineers = 1

    tech_engineers2 = 1

    tech_engineers3 = 1

    tech_engineers4 = 1

    tech_recon = 1

    tech_recon2 = 1

    tech_recon3 = 1

    tech_recon4 = 1

    tech_military_police = 1

    tech_military_police2 = 1

    tech_military_police3 = 1

    tech_military_police4 = 1

    tech_maintenance_company = 1

    tech_maintenance_company2 = 1

    tech_maintenance_company3 = 1

    tech_maintenance_company4 = 1

    tech_field_hospital = 1

    tech_field_hospital2 = 1

    tech_field_hospital3 = 1

    tech_field_hospital4 = 1

    tech_logistics_company = 1

    tech_logistics_company2 = 1

    tech_logistics_company3 = 1

    tech_logistics_company4 = 1

    tech_signal_company = 1

    tech_signal_company2 = 1

    tech_signal_company3 = 1

    tech_signal_company4 = 1

    #air_doctrine

    air_superiority = 1

    infrastructure_destruction = 1

    home_deFence = 1

    naval_strike_tactics = 1

    fighter_sweePS = 1

    dogfighting_experience = 1

    multialtitude_flying = 1

    logistical_bombing = 1

    night_bombing = 1

    day_bombing = 1

    massed_bomber_formations = 1

    air_offense = 1

    flying_fortress = 1

    offensive_formations = 1

    mass_destruction = 1

    formation_flying = 1

    dive_bombing = 1

    direct_ground_support = 1

    formation_fighting = 1

    fighter_ace_initiative = 1

    hunt_and_destroy = 1

    combat_unit_destruction = 1

    battlefield_support = 1

    keypoint_bombing = 1

    ground_support_integration = 1

    naval_strike_torpedo_tactics = 1

    strategic_destruction = 1

    forward_interception = 1

    force_rotation = 1

    fighter_baiting = 1

    low_echelon_support = 1

    dispersed_fighting = 1

    operational_destruction = 1

    fighter_veteran_initiative = 1

    naval_strike_torpedo_tactics_oi = 1

    cas_veteran_initiative = 1

    carousel_bombing = 1

    infiltration_bombing = 1

    air_skirmish = 1

    high_level_bombing = 1

    #air_techs

    early_fighter = 1

    cv_early_fighter = 1

    fighter1 = 1

    cv_fighter1 = 1

    fighter2 = 1

    cv_fighter2 = 1

    fighter3 = 1

    cv_fighter3 = 1

    jet_fighter1 = 1

    jet_fighter2 = 1

    CAS1 = 1

    cv_CAS1 = 1

    CAS2 = 1

    cv_CAS2 = 1

    CAS3 = 1

    cv_CAS3 = 1

    naval_bomber1 = 1

    cv_naval_bomber1 = 1

    naval_bomber2 = 1

    cv_naval_bomber2 = 1

    naval_bomber3 =

    cv_naval_bomber3 = 1

    early_bomber = 1

    heavy_fighter1 = 1

    heavy_fighter2 = 1

    heavy_fighter3 = 1

    tactical_bomber1 = 1

    tactical_bomber2 = 1

    tactical_bomber3 = 1

    jet_tactical_bomber1 = 1

    jet_tactical_bomber2 = 1

    strategic_bomber1 = 1

    strategic_bomber2 = 1

    strategic_bomber3 = 1

    jet_strategic_bomber1 = 1

    suicide_craft = 1

    #armor

    gwtank = 1

    basic_light_tank = 1

    basic_light_td = 1

    basic_light_art = 1

    basic_light_spaa = 1

    improved_light_tank = 1

    improved_light_td = 1

    improved_light_art = 1

    improved_light_spaa = 1

    advanced_light_tank = 1

    advanced_light_td = 1

    advanced_light_art = 1

    advanced_light_spaa = 1

    basic_medium_tank = 1

    basic_medium_td = 1

    basic_medium_art = 1

    basic_medium_spaa = 1

    improved_medium_tank = 1

    improved_medium_td = 1

    improved_medium_art = 1

    improved_medium_spaa = 1

    advanced_medium_tank = 1

    advanced_medium_td = 1

    advanced_medium_art = 1

    advanced_medium_spaa = 1

    main_battle_tank = 1

    modern_td = 1

    modern_art = 1

    modern_spaa = 1

    basic_heavy_tank = 1

    basic_heavy_td = 1

    basic_heavy_art = 1

    basic_heavy_spaa = 1

    improved_heavy_tank = 1

    improved_heavy_td = 1

    improved_heavy_art = 1

    improved_heavy_spaa = 1

    advanced_heavy_tank = 1

    advanced_heavy_td = 1

    advanced_heavy_art = 1

    advanced_heavy_spaa = 1

    super_heavy_tank = 1

    super_heavy_td = 1

    super_heavy_art = 1

    super_heavy_spaa = 1

    #artillery

    gw_artillery = 1

    interwar_artillery = 1

    artillery1 = 1

    artillery2 = 1

    artillery3 = 1

    artillery4 = 1

    artillery5 = 1

    rocket_artillery = 1

    rocket_artillery2 = 1

    rocket_artillery3 = 1

    rocket_artillery4 = 1

    interwar_antiair = 1

    antiair1 = 1

    antiair2 = 1

    antiair3 = 1

    antiair4 = 1

    antiair5 = 1

    interwar_antitank = 1

    antitank1 = 1

    antitank2 = 1

    antitank3 = 1

    antitank4 = 1

    antitank5 = 1

    #ELCTRONIC

    electronic_mechanical_engineering = 1

    radio = 1

    radio_detection = 1

    decimetric_radar = 1

    improved_decimetric_radar = 1

    centimetric_radar = 1

    improved_centimetric_radar = 1

    advanced_centimetric_radar = 1

    mechanical_computing = 1

    computing_machine = 1

    improved_computing_machine = 1

    advanced_computing_machine = 1

    basic_encryption = 1

    improved_encryption = 1

    advanced_encryption = 1

    basic_decryption = 1

    improved_decryption = 1

    advanced_decryption = 1

    experimental_rockets = 1

    rocket_engines = 1

    improved_rocket_engines = 1

    advanced_rocket_engines = 1

    jet_engines = 1

    atomic_research = 1

    nuclear_reactor = 1

    nukes = 1

    #industry

    basic_machine_tools = 1

    improved_machine_tools = 1

    advanced_machine_tools = 1

    assembly_line_production = 1

    flexible_line = 1

    streamlined_line = 1

    concentrated_industry = 1

    concentrated_industry2 = 1

    concentrated_industry3 = 1

    concentrated_industry4 = 1

    concentrated_industry5 = 1

    dispersed_industry = 1

    dispersed_industry2 = 1

    dispersed_industry3 = 1

    dispersed_industry4 = 1

    dispersed_industry5 = 1

    synth_oil_experiments = 1

    oil_plant = 1

    improved_oil_plant = 1

    advanced_oil_plant = 1

    construction1 = 1

    excavation1 = 1

    construction2 = 1

    excavation2 = 1

    construction3 = 1

    excavation3 = 1

    construction4 = 1

    excavation4 = 1

    construction5 = 1

    excavation5 = 1

    #land_doctrine

    mobile_warfare = 1

    delay = 1

    elastic_defence = 1

    mobile_infantry = 1

    mass_motorization = 1

    mechanised_offensive = 1

    armored_spearhead = 1

    schwerpunk = 1

    blitzkrieg = 1

    kampfgruppe = 1

    firebrigades = 1

    backhand_blow = 1

    modern_blitzkrieg = 1

    volkssturm = 1

    nd_conscription = 1

    werwolf_guerillas = 1

    superior_firepower = 1

    sup_delay = 1

    mobile_defence = 1

    intergrated_support = 1

    regimental_combat_teams = 1

    dispersed_support = 1

    overwhelming_firepower = 1

    sup_mechanized_offensive = 1

    concentrated_fire_plans = 1

    combined_arms = 1

    tactical_control = 1

    air_land_battle = 1

    centralized_fire_control = 1

    forward_observers = 1

    advanced_firebases = 1

    shock_and_awe = 1

    trench_warfare = 1

    grand_battle_plan = 1

    prepared_defense = 1

    grand_assault = 1

    grand_mechanized_offensive = 1

    assault_concentration = 1

    branch_interoperation = 1

    assault_breakthrough = 1

    central_planning = 1

    c3i_theory = 1

    infantry_offensive = 1

    armored_operations = 1

    infiltration_assault = 1

    night_assault_tactics = 1

    attritional_containment = 1

    infiltration_in_depth = 1

    mass_assault = 1

    pocket_defence = 1

    defence_in_depth = 1

    large_front_operations = 1

    deep_operations = 1

    operational_concentration = 1

    vast_offensives = 1

    breakthrough_priority = 1

    mechanized_wave = 1

    continuous_offensive = 1

    peoples_army = 1

    human_infantry_offensive = 1

    large_front_offensive = 1

    human_wave_offensive = 1

    guerilla_warfare = 1

    #naval

    early_destroyer = 1

    basic_destroyer = 1

    improved_destroyer = 1

    advanced_destroyer = 1

    early_light_cruiser = 1

    basic_light_cruiser = 1

    improved_light_cruiser = 1

    advanced_light_cruiser = 1

    early_heavy_cruiser = 1

    basic_heavy_cruiser = 1

    improved_heavy_cruiser = 1

    advanced_heavy_cruiser = 1

    early_battlecruiser = 1

    basic_battlecruiser = 1

    early_battleship = 1

    basic_battleship = 1

    improved_battleship = 1

    advanced_battleship = 1

    heavy_battleship = 1

    heavy_battleship2 = 1

    transport = 1

    landing_craft = 1

    tank_landing_craft = 1

    early_carrier = 1

    basic_carrier = 1

    improved_carrier = 1

    advanced_carrier = 1

    early_submarine = 1

    basic_submarine = 1

    improved_submarine = 1

    advanced_submarine = 1

    #naval_doctrine

    fleet_in_being = 1

    battlefleet_concentration = 1

    subsidiary_carrier_role = 1

    hunter_killer_groups = 1

    floating_fortress = 1

    floating_airfield = 1

    grand_battlefleet = 1

    convoy_sailing = 1

    convoy_escorts = 1

    escort_carriers = 1

    integrated_convoy_defence = 1

    submarine_operations = 1

    undersea_blockade = 1

    convoy_interdiction = 1

    submarine_offensive = 1

    trade_interdiction = 1

    convoy_interdiction_ti = 1

    unrestricted_submarine_warfare = 1

    wolfpacks = 1

    advanced_submarine_warfare = 1

    combined_operations_raiding = 1

    raider_patrols = 1

    capital_ship_raiders = 1

    battlefleet_concentration_ti = 1

    floating_fortress_ti = 1

    floating_airfield_ti = 1

    carrier_operations = 1

    convoy_sailing_ti = 1

    subsidiary_carrier_role_ti = 1

    naval_air_operations = 1

    base_strike = 1

    carrier_primacy = 1

    carrier_task_forces = 1

    floating_airfield_bs = 1

    massed_strikes = 1

    floating_fortress_bs = 1

    carrier_battlegroups = 1

    submarine_operations_bs = 1

    undersea_blockade_bs = 1

    convoy_interdiction_bs = 1

    submarine_offensive_bs = 1

    convoy_escorts_bs = 1

    escort_patrols = 1

    convoy_sailing_bs = 1

    integrated_convoy_defence_bs = 1

    #support

    tech_support = 1

    tech_engineers = 1

    tech_engineers2 = 1

    tech_engineers3 = 1

    tech_engineers4 = 1

    tech_recon = 1

    tech_recon2 = 1

    tech_recon3 = 1

    tech_recon4 = 1

    tech_military_police = 1

    tech_military_police2 = 1

    tech_military_police3 = 1

    tech_military_police4 = 1

    tech_maintenance_company = 1

    tech_maintenance_company2 = 1

    tech_maintenance_company3 = 1

    tech_maintenance_company4 = 1

    tech_field_hospital = 1

    tech_field_hospital2 = 1

    tech_field_hospital3 = 1

    tech_field_hospital4 = 1

    tech_logistics_company = 1

    tech_logistics_company2 = 1

    tech_logistics_company3 = 1

    tech_logistics_company4 = 1

    tech_signal_company = 1

    tech_signal_company2 = 1

    tech_signal_company3 = 1

    tech_signal_company4 = 1

    《钢铁雄心4》开局科技全开完整代码及使用方法就为大家介绍到这了,希望对各位有帮助!

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